The Haunted Graveyard, Escape Challenge, Porto, Portugal πŸ”‘πŸ”‘πŸ”‘


It was the last game of our trip in Porto. This time with Flo only.

We nearly missed our flight because of this one but hey, Go Big or Go Home. πŸ‘Š

The Story

AntΓ³nio Santos, gravedigger and alcoholic decides to convince the ceptic visitors that his graveyard is haunted. To show it he started locking the visitors in the graveyard. You and your friends were locked in the graveyard and you have an hour to escape before the alcohol drunk by AntΓ³nio starts kicking in and he turns into a violent person. 

The Game

The environment was immersive and the theme was respected from start to finish. Simple, but efficient.

The game made sense, with some interesting puzzles, although a couple of them could have been improved slightly, in order for us not to break them(No, we did not force on it like idiots if that’s what you think πŸ˜‰). No red-herring at all.

We failed (yes once again😁) a few seconds before finish with 5 clues but we did enjoyed it a lot and struggled to get back to the airport on time after leaving the room, still talking about our four games and brilliant time in Porto.

Advertisements

Area Number 10, Breakout Porto Escape Game, Porto, Portugal πŸ”‘πŸ”‘

We went there to try another company in Porto, wondering if was not getting a little bit too much as it was our third game in two days, but the debate was quickly settled, as you can imagine πŸ˜…

The Story

In a secret area lays a hidden bio research facility. The contact with the facility residents has been lost quite some time ago. A research team was dispatched to this location to investigate what happened there and also vanished without a trail. The only thing left of their mission was the classified report of communications during the operation. A new team of researchers will be dispatched to this location.

The Game

On arrival, the staff was welcoming but could have been a bit more engaging and set the theme slighlty better, as I felt it was a big part of the game.

The atmosphere was good, dark, with a detailed and very well thought decor, probably one of the best I’ve seen so far. A few details which we found a bit odd though, like the fact that one room was completely dark, with a couple of cupboards and doors that we were not to touch, but only one flash-light for the whole group, which led us to realize only after opening those things that there was a “do not touch” sign on it. Oooops!!

The scenario was interesting as well, and reminded me of one of my favorite video game.

The puzzles were probably the side of the game which was a let down for us. Some of them were a bit over-used and tricky to manipulate, and the searching part was made difficult by the quality of some elements of the decor. Quite a few red-herrings which made us lose interest after a while and were quite frustrating. 

Overall still a good experience, but didn’t seem as complete and satisfying as it could have been. We failed it with 5 or 6 clues, which on top of that we struggled to hear during the game.

πŸ”‘πŸ”‘πŸ”‘

Port Wine Sabotage, Exit Games, Porto, Portugal πŸ”‘πŸ”‘πŸ”‘πŸ”‘

We came back to it after failing shortly the Lost Memories the day before.  At this stage, I knew I was hooked already to this game. My addictive personality had won, once again. Plus being with my brother didn’t help as he is at least as crazy, if not crazier than me. 

  • The Story

 A big part of the Douro vineyards has been mysteriously destroyed by an insect plague never seen before in the region and there are rumours that all Port wine production can be at stake.
You and your friends are private investigators and you have found strong evidence that the man behind this catastrophe is Jack Carrapato (JC), a worldwide famous wine investor. You know that JC will be attending a wine tasting session and you have 60 minutes to break into his office and find concrete evidence to close the case.

  • The Game

Once again a very good experience overall.
Immersive environment, with a brilliant theme which fitted right into one the city’s main attraction, Port wine.

The puzzles were entertaining, certainly more “classic” than in the first room, but still challenging and entertaining. The location was very good, as the building is located in a busy street of Porto and the room really felt like you were in a real office. There was no disturbing red-herrings and it all flowed pretty nicely.

Not the hardest game I’ve done so far, but probably one of the most enjoyable. We finished the game with over 10min remaining, 0 clue, and felt that the team really clicked this time.
I would recommend Exit games for anybody visiting Porto. Great venue, very professional and fun settings. And super friendly staff on top of that.

Lost Memories, Exit Games, Porto, Portugal πŸ”‘πŸ”‘πŸ”‘πŸ”‘

Ok this is my first review so I’ll try to make it as complete as possible without giving anything away. 

It was my first escape game experience and I went there with my siblings, Florent and Justine, during a trip to Porto. My bro was the only one who played in the past, and explained us the concept of it in the subway, on the way back from the airport. Considering that I’ve always enjoyed puzzles and mystery solving games, it got my attention straight away and we decided to look up for one of them in the city. We chose the Lost Memories first, and booked it. So here we go!

  • The Story

Year 2147

Physical contact between humans is strictly prohibited and life is more virtual than real.Leisure, tourist and cultural activities are also prohibited. Internet is controlled by the governments and all information dating before 2028 is unknown by present generations.A secret organization fights against the System and you have just discovered one of their hubs in Porto.

  • The Game

Overall, the game was tricky to resolve, well made with intuitive puzzles.
The theme was immersive from the beginning, which at first disturbed us a little bit as Flo was expecting a different start, but made perfect sense as we went along. It then slightly faded away, and I ended up losing track of it by the end, but it was not a real issue as we remained entertained all the way through.

The room was high-tech, with lots of remote controls and no red-herrings which was perfect for a first game. The puzzles were all unusual and nothing like the “classic” ones I’ve encountered during the next experiences.

A lot of great ideas have been put in this game and I think this is the very reason why I got caught by the experience so fast, so thank you very much Exit Games!!

The staff was super friendly and although we failed it with 6 or 7 clues, and probably missing an extra 3-4 minutes in order to complete it , we had a brilliant time.

Instead of using stars, I’ll be using keys in order to rate the games, which I will add under the title at the beginning of each post. Just to make it clear, as my lovely wife suggested, 1πŸ”‘ meaning bad, 5πŸ”‘ brilliant and an extra πŸ‘ for my favourite so far.πŸ˜‰