The Haunted Graveyard, Escape Challenge, Porto, πŸ‡΅πŸ‡Ή, πŸ”‘πŸ”‘πŸ”‘

It was the last game of our trip in Porto. This time with Flo only.

We nearly missed our flight because of this one but hey, Go Big or Go Home. πŸ‘Š

The environment was immersive and the theme was respected from start to finish. Simple, but efficient.

The game made sense, with some interesting puzzles, although a couple of them could have been improved slightly, in order for us not to break them (No, we did not force on it like idiots if that’s what you think πŸ˜‰). No red-herring at all. A part of it needed a little bit of insertion in a narrow part of the room

The staff was really friendly and made us feel welcome.

We failed (yes once again😁) a few seconds before finish with 5 clues, but we did enjoyed it a lot and struggled to get back to the airport on time after leaving the room, still talking about our four games and brilliant time in Porto.

Escape Challenge Porto

Area Number 10, Breakout Porto Escape Game, Porto, πŸ‡΅πŸ‡Ή, πŸ”‘πŸ”‘πŸ”‘

We went there to try another company in Porto, wondering if was not getting a little bit too much as it was our third game in two days, but the debate was quickly settled, as you can imagine πŸ˜…

On arrival, the staff was welcoming but could have been a bit more engaging and set the theme slighlty better, as I felt it was a big part of the game.

The atmosphere was good, dark, with a detailed and very well thought decor. A few details which we found a bit odd though, like the fact that one room was completely dark, with a couple of cupboards and doors that we were not to touch, but only one flash-light for the whole group, which led us to realize only after opening those things that there was a “do not touch” sign on it. Oooops!!

The scenario was interesting as well, and reminded me of one of my favorite video game, Resident Evil.

The puzzles were probably the side of the game which was a let down for us. Some of them were a bit over-used and tricky to manipulate, and the searching part was made difficult by the quality of some elements of the decor. Quite a few red-herrings which made us lose interest after a while, and were quite frustrating. 

Overall still a good experience, but didn’t seem as complete and satisfying as it could have been.

We failed it with 5/6 clues, which on top of that we struggled to hear during the game.

This company has closed now.

Port Wine Sabotage, Exit Games, Porto, πŸ‡΅πŸ‡Ή, πŸ”‘πŸ”‘πŸ”‘πŸ”‘

We came back to it after failing shortly the Lost Memories the day before. At this stage, I knew I was hooked already to escape games. My addictive personality had won, once again. Plus being with my brother didn’t help as he is at least as crazy, if not crazier than me. 

Once again a very good experience overall.
Immersive environment, with a brilliant theme which fitted right into one the city’s main attraction, Port wine.

The puzzles were entertaining, certainly more “classic” than in the first room, but still challenging and entertaining. The location was very good, as the building is located in a busy street of Porto and the room really felt like you were in a real office. There was no disturbing red-herrings and it all flowed pretty nicely.

Not the hardest game I’ve done so far, but a very enjoyable one.

We finished the game with over 10min remaining, 0 clue, and felt that the team really clicked this time.

I would recommend Exit games for anybody visiting Porto. Great venue, very professional and fun settings. And super friendly staff on top of that.

Porto Exit Games

Lost Memories, ExitGames, Porto, πŸ‡΅πŸ‡Ή, πŸ”‘πŸ”‘πŸ”‘πŸ”‘

Ok!! This is my first review so I’ll try to make it as complete as possible without giving anything away. 

It was my first escape game experience and I went there with my siblings, Florent and Justine, during a trip to Porto. My bro was the only one who played in the past, and explained us the concept of it in the subway, on the way back from the airport. Considering that I’ve always enjoyed puzzles and mystery solving games, it got my attention straight away and we decided to look up for one of them in the city. We chose the Lost Memories first, and booked it. So here we go!

Overall, the game was tricky to resolve, well made with intuitive puzzles.
The theme was immersive from the beginning, which at first disturbed us a little bit as Flo was expecting a different start, but made perfect sense as we went along. It then slightly faded away, and I ended up losing track of it by the end, but it was not a real issue as we remained entertained all the way through.

The room was high-tech, with lots of remote controls and no red-herrings which was perfect for a first game. The puzzles were all unusual and nothing like the “classic” ones I’ve encountered during the next experiences.

A lot of great ideas have been put in this game and I think this is the very reason why I got caught by the experience so fast, so thank you very much Exit Games!!

The only down side we probably found was the lack of links with the story throughout the game. Some of the puzzles were unique, but seemed detached from the original theme.

The staff was super friendly and although we failed it with 6/7 clues, and probably missing an extra 3-4 minutes in order to complete it , we had a really good time.

Instead of using stars, I’ll be using keys in order to rate the games, which I will add under the title at the beginning of each post. Just to make it clear, as my lovely wife suggested, 1πŸ”‘ meaning not great at all and 6πŸ”‘ brilliant.

Porto Exit Games